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	<title>Spring Rocket &#187; Video Games Development</title>
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	<link>http://www.springrocket.com.au</link>
	<description>Welcome to Spring Rocket - Interactive Design and Retail Activation Agency, Melbourne, Australia</description>
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		<title>Recreate A Mini PacMan Game With Micro Hardware</title>
		<link>http://www.springrocket.com.au/spring-rocket-blog/recreate-a-mini-pacman-game-with-micro-hardware/</link>
		<comments>http://www.springrocket.com.au/spring-rocket-blog/recreate-a-mini-pacman-game-with-micro-hardware/#comments</comments>
		<pubDate>Sat, 15 Dec 2012 03:56:10 +0000</pubDate>
		<dc:creator>JohnBoxall</dc:creator>
				<category><![CDATA[.NET]]></category>
		<category><![CDATA[Cool Projects]]></category>
		<category><![CDATA[diy electronics]]></category>
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		<category><![CDATA[Video Games Design]]></category>
		<category><![CDATA[Video Games Development]]></category>
		<category><![CDATA[.net gaming hacks]]></category>
		<category><![CDATA[creative technology]]></category>
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		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[micro hardware]]></category>
		<category><![CDATA[play retro games]]></category>
		<category><![CDATA[Retro Gaming]]></category>

		<guid isPermaLink="false">http://www.springrocket.com.au/?p=905</guid>
		<description><![CDATA[Software developer Chris Duncan has created a realistic rendition of the classic Pacman game with &#8230;]]></description>
				<content:encoded><![CDATA[<p>Software developer Chris Duncan has created a realistic rendition of the classic Pacman game with minimal effort, using the Microsoft .NET framework development environment. The resulting code has been executed using the FEZ Spider hardware that is matched to the environment. It includes various controls and sensors, a powerful 73 MHz ARM7 processor and a great touch-screen colour LCD display. It is with this display in that the game comes to life – for example:</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/lrjgm6SnuLM" height="350" width="550" allowfullscreen="" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p>Another enthusiast has also built upon Chris’ project and mounted the entire kit into a miniature arcade cabinet:</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/3OmvOt-V0Yg" height="350" width="550" allowfullscreen="" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p>Although the development environment is not as simple as the ones used for other microcontroller platforms, it’s a great entry point for those coming from Microsoft desktop programming environments and generally more popular with that cohort as opposed to embedded hardware engineers &amp; hackers.</p>
<p>The code for other classic video games isn’t too hard to recreate, or exists already with a bit of searching – which leads to the possibility of making your own miniature video game system. The hardest part will be deciding how to charge the players! In the meanwhile, to get started visit Chris’ website, <a href="http://taylorza.blogspot.com.au/2012/05/playing-with-net-micro-framework-and.html" target="_blank">click here. </a></p>
<p>&nbsp;</p>
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		<title>Play retro LCD games using a PC and an Arduino board</title>
		<link>http://www.springrocket.com.au/spring-rocket-blog/play-retro-lcd-games-using-a-pc-and-an-arduino-board/</link>
		<comments>http://www.springrocket.com.au/spring-rocket-blog/play-retro-lcd-games-using-a-pc-and-an-arduino-board/#comments</comments>
		<pubDate>Wed, 12 Sep 2012 09:42:47 +0000</pubDate>
		<dc:creator>JohnBoxall</dc:creator>
				<category><![CDATA[Arduino]]></category>
		<category><![CDATA[Arduino Projects & Hacks]]></category>
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		<category><![CDATA[arduino]]></category>
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		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[play arcade games]]></category>
		<category><![CDATA[play retro games]]></category>
		<category><![CDATA[play retro lcd games]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Spring Rocket]]></category>

		<guid isPermaLink="false">http://www.springrocket.com.au/?p=793</guid>
		<description><![CDATA[If you grew up in the early 1980s, you would probably be familiar with the &#8230;]]></description>
				<content:encoded><![CDATA[<p>If you grew up in the early 1980s, you would probably be familiar with the Nintendo “Game and Watch” simple game units, or one of the knock-offs used in the former Soviet Union. Tobie Nortjie was tasked to create a way of playing computer-simulated versions of these games on a large television. (Yes – computer simulations of a computer game).</p>
<p>The system works with games that had the basic left and right controls, such as “Parachute” and “Merry Cook”. A simple circuit with the required number of buttons is controlled by an Arduino board, which then sends the data back to a PC running a python script which then interprets the commands for the emulated video game. For a quick demonstration of a game running on a PC, watch the following video:</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/I3rXpN4NZSo" height="500" width="500" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p>By enclosing the large television inside a wooden frame with the same design as the handheld game a huge waiting room device can be constructed. Just add arcade-size buttons and you’d be set with a gigantic video game. And Tobie also did just that for his client in the following video:</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/FovzLFHG2n4" height="500" width="500" frameborder="0"></iframe></p>
<p>&nbsp;</p>
<p>There are many PC emulations of the old games available, and for those and more information about the project, visit here: <a href="https://github.com/Tooblippe/retrogame " target="_blank">https://github.com/Tooblippe/retrogame </a>And in the meanwhile if you want to play some old emulated games and relive the past, click here: <a href="http://www.pica-pic.com/" target="_blank">http://www.pica-pic.com/</a></p>
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